RSVSR Black Ops 7 115 Day Guide to Cursed Survival mode

Here you can talk about anything you want - Qui si parla di tutto
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iiak32484
Messaggi: 4
Iscritto il: ven gen 16, 2026 9:37 am

115 Day doesn't feel like a throwaway promo this year. If you've been living in Black Ops 7 lobbies all week, you can tell the devs actually tried to hit the Zombies crowd where it matters. I was mid-session, half expecting another bundle push, and instead I'm staring at a mode that's clearly built to mess with your comfort zone. Even people who usually chase CoD BO7 Bot Lobbies for a calmer warm-up are jumping into this update just to see how long they can last before it all falls apart.



Cursed Survival Isn't Here to Babysit You
Cursed Survival is the headline for a reason. You load in with almost nothing, and the game stops doing that modern thing where it quietly guides you from toy box to toy box. The HUD's stripped down, ammo feels tight, and the early rounds are suddenly a real conversation with your squad. You'll catch yourself calling out tiny stuff again—where a drop landed, who's low, who's got a relic worth sharing. And yeah, you die fast. That's the point. The mode rewards players who move like they mean it, not folks who stand still and hope the armor system forgives them.



The Hawker HX Is Already Starting Fights
Multiplayer got its own little spark with the Hawker HX sniper, and it didn't take long for it to show up everywhere. I unlocked it through the event grind and ran a few matches to get a feel for it. It hits hard, no surprise, but what caught me off guard was how workable it feels in BO7's faster movement. One crowd is building it for quick peeks and aggressive lanes. Another crowd is turning it into a long-range problem that makes crossing open areas a coin flip. Give it a few days and you'll see highlight clips, followed by the usual "this needs a nerf" posts.



Season 2 Rumors Are Getting Specific
People are also looking past today and straight into Season 2, because the rumor mill is loud right now. The Mars map talk is everywhere, and honestly, it'd be a perfect excuse to shake up how Zombies flows—strange terrain, weird traversal, maybe even environmental pressure that forces rotations. What I want more than a new skyline, though, is an augment rework that reins in the power creep. When every build turns into a god build by round 25, you stop making choices. You're just following a recipe.



Why This Update Actually Lands
The best part is that the mood feels different for once. Not "everything is perfect" different—people will always complain about balance—but more like the game finally gave players something to chew on. Friends who haven't touched Zombies in months are asking to squad up again, which never happens off a bland patch note. And if you're the type who likes smoothing out the grind with safer unlock paths, services like RSVSR can help with items and currencies while you keep your real energy for the sweaty Cursed Survival runs.
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